| 1. | Seat belt hardware performance requirements 安全带金属附件性能要求 |
| 2. | Accordingly , it is necessary to investigate and analyze the data of performance measurement based on hardware performance monitoring 因此,对基于硬件性能监视的性能测试数据进行深入研究和分析很有必要。 |
| 3. | Is a library with a set of apis that provide access to the hardware performance counters included in selected ibm powerpc micro - processors 是一个库,它有一组api ,可以访问所选的ibm powerpc微处理器所包含的硬件性能计数器。 |
| 4. | Thus we need resolve the problem by attempts to bridge the gap between the desired and the actual hardware performance , through algorithmic and software techniques 虚拟场景的实时生成是虚拟现实技术中极富挑战性的课题和研究领域。 |
| 5. | With the improvement of hardware performance , rtos needs better performance and more functions or services to meet the requirement of real - time application 随着硬件性能的提高,实时应用对操作系统的性能和功能也提出了越来越高的要求。 |
| 6. | The prototype has been assembled and fully checked , test results show it ' s hardware performance can satisfy our project in all aspects 目前我们在进行仪器整体联合调试,测量系统已经可以全自动完成所有进样,测试,废液排除和清洗过程。 |
| 7. | ( 2 ) we analyze and validate interference sources or error sources that influence performance measurement based on hardware performance monitoring at all levels , which are ( 5 )设计并实现了性能测试工具eanalyzer ,以帮助研究sampling性能测试模式受干扰的情况。 |
| 8. | Instead , in the early ' 00s we would find our hardware performance curves beginning to level off - - this because of our inability to automate the design work needed to support further hardware improvements 取而代之的是,在2000年初,我们会看到硬件性能曲线开始平坦? ?这是因为人类无法完成足够的设计自动化来支持进一步的硬件发展。 |
| 9. | They are particularly useful during development before real silicon exists , and they can also yield more insight into performance bottlenecks than can be gleaned from hardware performance counters 在拥有实际芯片之前的开发过程中,这些仿真器特别有用。与硬件性能计数器收集到的信息相比,仿真器让开发人员可以更深入地洞悉性能瓶颈。 |
| 10. | The game often is restricted in the hardware performance , especially the embedded 3d game , therefore game often must pursue the high efficiency and the high performance , this present very high request to the game development personnel 游戏往往受限于硬件性能,尤其是运行在嵌入式设备上的3d游戏,因此游戏往往要追求高效率和高性能,这对游戏开发人员提出了很高的要求。 |